Fixed multiple issues related to NPCs not reacting to V's presence or not entering combat properly. Latest GPU drivers are required. Disassembling grenades now properly grants Common and Uncommon components. Removed unnecessary health bar animations after loading a save. Multiple adjustments for the D-pad input. Fixed an issue where dumping a body in the trunk started the vehicle's engine. It's no longer possible to be blocked out of combat in, The TV in Tom's Diner can no longer be destroyed. De details van de update verderop in dit artikel. Elevator doors should now correctly open in, Fixed an issue with not receiving new calls or messages after running too far away from Frank in, Jackie now correctly leaves the factory after the combat is finished in, Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in, Fixed an issue with not receiving new calls or messages after, Fixed an issue whereby Delamain core could be already broken when player enters the Core room in, Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in. Added different animation variations for pedestrians running away from a vehicle. Cyberpunk 2077 lifepaths: Which to choose Fixed an issue where pink particles could appear on camera close-up. Modding: Added a new "mod" folder for loading modded archives. Nier Replicant Review - Carrying The Weight Of The World, Call Of Duty: Warzone Nuke Event Time, Destruction Of Verdansk, And Rebirth Island, Call Of Duty: Warzone PS5, Xbox Series X Version In Development. Reduced amount of higher quality crafting components needed to craft iconic items. Fixed an issue where V could get stuck on the roof of Fingers' Clinic. Players who unlocked Transmigration pre-level 20 and did not yet reach that level will have the trait locked and Perk Points for it restored. Fixed issues related to changing gameplay difficulty settings in the menu. Fixed issues with D-pad/arrows navigation in the menu and inventory. Fixed an issue where a grenade's trajectory could be displayed in photo mode. Fixed an issue where the stalker wouldn't arrive at the bridge in, Fixed an issue where Judy would stand up from the chair in the scene between braindances in. A settings option to hide NPC name overhead display was added to the Interface tab. Various UI performance and stability improvements. Here's our running catalog of all of Cyberpunk 2077's fixes since launch. Corrected use of cover for friendly NPCs. Silencer icons are no longer displayed with no image in the inventory. Fixed an issue where database links would not allow jumping to a selected entry. Multiple fixes for Scanning functionality and its HUD display. V now leans out of a vehicle correctly during chases. Having mod archives in the "patch" folder is no longer supported. For a bit of history, here's how CD Projekt handled updates to the Witcher series. Use Left Stick or A/D W/S or LShift/LCtrl to engage rocking and rotating to stuck/beached vehicles to try and free them. Fixed an issue where HUD elements would be missing in 8K resolution. Update: Via Twitter laat CD Projekt RED weten dat de update live is gegaan voor consoles en pc. V's mouth doesn't stay open after entering the space lock in, V appears more modest in the inventory preview after the half year montage ;). Fixed an issue where Lt. Mower had a high chance to die in collisions, blocking the cyberpsycho hunt. Addressed the game startup crashes related to loading cache on NVIDIA graphics cards. Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action. Fixed the lack of a crack in the mirror after V smashed it. Improved visual quality of Black Wall and Mikoshi. Fixed an issue where the value per unit would be displayed instead of total value in case of items with quantity larger than one. Fixed an issue that caused the player to be unable to exit the Settings menu after making changes. Fixed multiple issues related to the Cyberware panel. Regarder des films en streaming complet sur votre smart TV, console de jeu, PC, Mac, smartphone, tablette et bien plus. Fixed an issue with black weapon scopes during the chase in. Fixed an issue where no more main missions would appear after finishing, Quest icon is now correctly removed from Johnny's clothing set after, It's no longer possible to get locked out of the Silver Pixel Cloud cinema in, Rogue no longer disappears if player took too long to take the pills in, Fixed an issue where Rogue would not leave the car upon arriving at the Silver Pixel Cloud cinema in, Fixed an issue where player would not be able to continue the main storyline after completing, Fixed an issue preventing the player from talking to Theo in, "Talk to Kirk" objective is now correctly marked on the map in, Reloading auto-save created on the encounter at Ebunike during, Fixed an issue where Grayson could be immortal during the encounter at Ebunike in, Fixed an issue that could prevent player from leaving the quest area by car in, Fixed Rogue's erratic movements during Grayson's interrogation in, Fixed an issue preventing player from killing Grayson during the interrogation scene if he wasn't damaged during combat in, It is now possible to talk to Mitch about the panzer training and complete the optional objective in, It's no longer possible to get blocked when drinking and chatting with the veterans in, Fixed an issue that could cause the door to Lizzie's Bar to become sealed if the player decided to walk away from the entrance in. Entering a vehicle right before opening the Vehicle Menu should no longer block further progression. Fixed rendering issues when fog interacts with nearby lighting on PlayStation 4. Clothing vendors now sell items more suitable for the location. New Steering Sensitivity slider added to Controls settings. Skippy will now properly count NPCs that were killed or defeated with his help regardless of installed mods and cyberware. Fixed an issue where NPCs were missing their weapons after loading a save, Fixed an issue where engaging in combat in front of Misty's Esoterica could cause a nearby Animals' bouncer to follow V in combat state to Viktor's clinic in, Fixed an issue where Monk's walk could reset if the Monk stepped on a defeated Maelstrom corpse in, Misty will now walk correctly down the stairs on the way to "El Coyote Cojo" bar in. Fixed an improper icon of the clothing item when looting body in. Picking up or grappling an NPC with a burning or EMP status now transfers the status to the player. Fixed an issue where the urinary stream could still be visible after NPC stopped peeing and moved away from the spot. Speeded up switching first person perspective to third person perspective in a vehicle. Password requirements: 6 to 30 characters long; ASCII characters only (characters found on a standard US keyboard); must contain at least 4 different symbols; Data is now correctly displayed when scanning the Militech Manticore AV. Fixed an issue where the character could appear deformed while mounting motorcycles. Logic for loading last checkpoint when there is no existing savefile improved. Fixed an issue where the NPCs could be tagged as "Minimal Threat" regardless of their actual level. Fixed an issue where achievements for completing district activities were not always unlocked. Multiple fixes and improvements to the Crafting panel. Fixed an unwanted jitter effect on frosted glass surfaces. Corrected the number of shots needed to kill civilians from a distance while in combat. The patch will also address annoyances with the game's Delemain questline that prompted far too many robotic phone calls, as well as some voice lines that were thrown out at incorrect times (Jackie screaming "Nice shot!" Performance improvement to the Inventory panel. Cyberpunk 2077 map: What you need to know Fixed an issue that prevented grenades from being charged after closing a dialogue window using ESC. Fixed an improper icon of the clothing item when looting body in. It is no longer possible to perform Gorilla Arms finishers against civilians. Removed unnecessary health bar animations after loading a save. Since launch CD Projekt has laid out a timetable for updates throughout 2021, including frequent hotfixes, more substantial patches, and eventual DLC. V can no longer use consumables in situations where scene context would not support it. Fixed the misspelled Leaving Night City sign. Added missing "unauthorized" prompt for elevators protected by authorization. Fixed an issue where V could get pushed too far by a speeding vehicle. Please deactivate your ad blocker in order to see our subscription offer, Reach immortality with these Cyberpunk guides, Resident Evil Village feels like an homage to Resident Evil 4, Future Cyberpunk 2077 patches: What to expect, Hotfix 1.12 patch notes - February 5, 2021. Cyberpunk 2077 cars: Race around Night City Fixed several issues with missing lipsync. Fixed an issue where stacking cooldown reduction over 100% could result in blocking quickhacks. Fixed an unwanted jitter effect on frosted glass surfaces. Fixed issues with Screen Space Reflections and Temporal Anti-Aliasing. Fixed V's incorrect position while riding a motorcycle. V should now automatically unequip a charged grenade when entering safe areas. V now leans out of a vehicle correctly during chases. The new 1.2 patch for Cyberpunk 2077 is now officially live and packs a massive over 500 fixes for both PC and consoles. Fixed several graphical issues with lighting and cascade shadows. Fixed an issue where dumping a body in the trunk started the vehicle's engine. Fixed an issue where achievements for completing district activities were not always unlocked. Cat food needed to adopt Nibbles can now be bought at several food shops around Night City. Fixed multiple issues in the Character Creation panel. Here are the console fixes from each patch so far. Fixed multiple issues with V wearing the wrong clothes in third-person perspective. Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update). ... receiving holocalls if they left the Nomad camp immediately after ... the panzer training and complete the optional objective in We Gotta Live Together. By when V kills enemies while in stealth mode. Fixed issues on PlayStation 4 whereby corpses with head dismembered could glitch out. Claire's truck is now properly placed in the garage in. Hare's room will no longer block progression in. [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. Fixed an issue where music in Totentanz would be missing if player left and came back to the club. Interrupting dialogue will now stop the voice-over line. Hands" in, Fixed an issue where Judy could teleport underground in, Fixed an issue where it would be impossible to talk to Zen Master in, Fixed an issue where Takemura wouldn't call in, Fixed an issue where Jackie could disappear in, Fixed an issue where it could be impossible to get out of the car in, Fixed an issue where players could stop receiving calls and messages after moving too far away from, Fixed an issue where opening the package wouldn't update, Retro-fixed the saves affected by a rare issue where speaking to Judy in, Fixed an issue that prevented players from collecting the reward in, Fixed an issue where Delamain would remain silent throughout. Camera no longer flips when V is under an object and jumps. … De … Collisions will no longer fail to stream in randomly during driving, which could lead to V driving into buildings and falling out of the world. Fixed particle burning effect applied repeatedly when player stands in fire. Fixed issue with broken buildings visible on the main map. Improved the mechanism for adjusting the UI texture resolution depending on the platform. Telemetry consent request reappears once for some players due to an issue causing a reset of settings. Fixed multiple visual issues in quests briefings. Fixed River Ward's behavior while following the player in, Fixed an issue where enemies at the crash site in, Fixed an issue where one of the Scavs would not alarm others after finding a body during, Jackie should no longer use stealth chatter just before combat in, Fixed an issue where an exploding mine would not alarm nearby enemies in, Panam now occupies a different sniping spot during the fight with the Raffens in, Fixed an issue where Rogue would idle after the elevator ride in Arasaka Tower during, Jackie will now empty his clip before reloading in.